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Sonic Frontiers Review: Delightful When Fast, Disappointing When Slow
Sonic the Hedgehog’s 2D video game adventures are widely lovedbut the Sega icon’s 3D entries have been so variable that they inspired the infamous Sonic Cycle meme: the reveal of each new game is met with hope that’s crushed when we play the disappointing final product.
Sonic Frontiers looks so spectacular that it inspired more excitement than usual because it hinted that our hero would be speeding and leaping around vast open spaces — the kind of gameplay some of us have dreamed about since the ’90s.
And the game, which hits PS5, PS4, Xbox Series X and S, Xbox One, Nintendo Switch, and PC on Tuesday, absolutely sings when you’re zipping through its vast open zones. Playing on PS5, running, hopping and grinding between objectives often proved a joyous experience. (I recommend switching from 4K visuals to 60 FPS in the menu if the option is available in your version.)
Sonic Frontiers lets you explore the vast Starfall Islands in a quest to collect series staple plot device the Chaos Emeralds and rescue his charming buddies after the group falls through a wormhole.
The game capitalizes on its hedgehog hero’s abilities beautifully, giving you just enough control that you feel engaged but never overwhelmed as you speed around. It’s a natural evolution of the gameplay first seen in 1998’s Sonic Adventure and a reminder of how effortlessly cool Sonic is.
It’s when I actually reached Sonic Frontiers’ objectives that the game’s shortcomings became apparent.